There are two basic types of shot play – control and power shots – and which you use is defined by how you choose to play a point. But pretty soon its control system – in which basic shot types, flat, slice, lob, and top spin, are assigned to the four coloured buttons – starts to feel more comfortable, and you're able to start attempting a couple of the modifiers on offer via the shoulder buttons. The learning curve is steep at first, and on-screen helpers rather aggressively chastise you for button-mashing panic as you start in the deep end of player control. There are more than trophies and achievements to be earned in the game's Top Spin Academy – it's a smart introduction to the new control system on offer. In that arena, Top Spin 4 still rewards practice.
GAMEPAD NOT WORKING IN VIRTUA TENNIS 4 PC TV
The simple act of suggesting the game you're playing is worthy of TV broadcast ups the ante just enough to provide a base for a much more focused style of gameplay. The game's camera defaults to the style of a TV broadcast, complete with slow motion replays and locker room pre-game atmosphere shots, and it really can't be underestimated how much this sells the sense of spectacle. So the emphasis in the franchise's fourth part is on paring that experience back a touch, and focussing on slightly grander details to make the match play all the more exciting. It was a nice effort, and it rewarded long hours of practice mastering its nuances, but it didn't quite work.
GAMEPAD NOT WORKING IN VIRTUA TENNIS 4 PC SERIES
The basics of play work fine, but by 2008's Top Spin 3, the series had mired itself in over-complex control systems and overzealous gameplay touches. Three Top Spin titles have tried and failed to match that mood. But nothing quite compares to the atmosphere of a US Open final, in its last game in its last set, as a season's work comes down to one split second of point play. There's plenty of joy to be mined from the arcade exuberance of Sega's Virtua Tennis or even the wrist-wrecking simplicity of Wii Sports Tennis. I won't be in the US for long (only a couple of weeks), and I won't be bringing my Xbox, so there's no really "return it if you don't like it.And that's something no tennis game has ever quite managed to master. I'd just like some input from anyone that has played either of these games. Virtua Tennis 4: Seems really fun, awesome campaign mode, also has a great deal of customization. Top Spin 4: More realistic, a lot of customization to your player, great number of licensed products and arenas.
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It was also really easy, but that's usually normal for demos. Graphics were sucky as shit, the crowd seemed like something I'd see on my N64. I tried the TS4 demo today, and I'm not sure how I feel about it. I had played Top Spin 3 before, but I just didn't enjoy it as much as I did VT3. Skip four years, these two games come out. The career mode was incredibly fun (although the final boss was impossible, I never made it to 1st in the WR), the customization, training games, everything about it was awesome. I own Virtua Tennis 3, it was the first game I ever bought for my Xbox 360 back in 07, and I loved it. So, I'm thinking about getting one of these games, but, I've been reading and watching a ton of videos, and I'm really confused. This subreddit discusses all levels of tennis, from tour professionals to recreational players.